The ship isn't pretty, but it packs a punch. Under its scarred, dented hull are sereval modifications both mundane and magical. Primarily to these is the binding of an intelligent yet fickle minded storm elemental (fondly called by the ship's pilot as Raven)into the ship's matrix instead of an air elemental. The ship has been upgraded to allow the storm elemental to discharge it's bolt of lightning once per minute as instructed by the ship's pilot.

Airmastery: Airborne creatures take a -1 penalty on atatck and damage rolls against the Ravenstorm.
Thunder and Lightning: Once per minute, the Ravenstorm's pilot can as a full-round action, direct the storm ring's elemental to emit a blast of thunder coupled with a bolt of lightning. The thunder deals 8d6 sonic damage to all creatures within 60 feet of the ship. A Fortitude DC 24 save halves this damage. The lightning is a 120-foot-long line that deals 16d6 electricity damage. A Reflex DC 24 save halves this damage.
Hover: Despite its maneuverability rating, an airship can hover and has no minimum speed required to maintain air travel. It cannot turn in place, however.
Ring: The Ravenstorm uses a storm elemental elemental. It deals 3d6 sonic and electricity damage to any creature or object passing it.
Aura: Strong conjuration, CL 15th.
Construction: Bind Elemental, greater planar binding, 46,000 gp, 3,680 XP, 92 days.
Price: 92,000 gp.
Devlin's notes:
I acquired the ship from House Lyrandar by accidental chance. The skyship was supposed to be given to a more accomplished and reputable captain, but the Sharn military gave the ship to me as a gift (as a reward for my service at the military).
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